Patch 3.1: Mimiron, XT-002 Deconstructor, Razorscale, Auriaya

Kommen wir zu den letzten 4 Bossen auf dem PTR, ich gehe davon aus, daß Yogg Saron und der Hard-Mode-Only Boss nicht auf dem PTR getestet werden.

Mimiron :

Beginnen wir direkt mit dem Video zum Mimiron-Fight:

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· Health – 1,742M (25-Man) / 1,742M (10-Man)

Phase 1 – Leviathan MKII
As soon as you engage Mimiron, he jumps into the Leviathan MKII vehicle. (A personal version of The Flame Leviathan)
· Health – 6.97M (25-Man) / ? (10-Man)
· Proximity Mines – Drops about 10 mines next to the Leviathan, walking over them will make them explode for 20,000 fire damage. Avoiding them is part of the Heroic: Mind the Mines achievement.
· Napalm shell – Deals 9,425 to 10,575 damage in a 5 yards radius, also deals 6000 Fire damage per second for 8 seconds to anyone staying in this zone.  (2 Seconds casting time)
· Plasma Blast – Deals 30,000 Fire damage per second for 6 seconds. (3 Seconds casting time)
· Shock Blast – Deals 100,000 nature damage to targets within 15 yards. (5 Seconds casting time)
· Rocket Strike – Deals 1,000,000 damage in a 3 yards radius. You have a few seconds to avoid it. (3 Seconds casting time)

Phase 2 – VX-001 <Anti-personnel Assault Cannon>
After the destruction of Leviathan MKII, Mimiron jumps in his VX-001.
· Health – 6.97M (25-Man) / ? (10-Man)
· Rapid Burst – Deals 3299 to 3701 damage to all the targets in a front of VX-001.
· P3Wx2 Laser Barrage – The VX-001 starts spinning and deals 20,000 to all targets in a cone in front of him. (Same mechanics as C’thun Eye Beam or Lurker Below Spout)
· Rocket Strike – Launch one of the rocket attached on the back of VX-001 on a target and deals 1,000,000 damage. You have a few seconds to avoid it.
· Heat Wave – Deals 9425-10575 fire damage and 3000 damage per second for 5 seconds to all the targets within 80 yards.

Phase 3 – Aerial Command Unit
Mimiron boards his Aerial Command Unit, he then flies over the raid and blasts player from here. Mimiron is untankable during this phase and will spawn adds regularly.
· Health – 4.6M (25-Man) / 1.1M (10-Man)
· Plasma Ball – Ranged attack aimed at the target with the highest threat. Deals 14138-15862 Fire damage. (2 Seconds casting time)
· Spawn Add – Assault Bot – Health: 1M (25-Man) / 500k (10-Man) – Uses Magnetic Field that increase damage taken by 30% and immobilizes the target. These bots will drop a Magnetic Core when they die. Deploying this magnet under the Aerial Command Unit will temporarily bring it to the ground and disable it. While it remains disabled, it will take an additional 50% damage from all sources.
· Spawn Add – Bomb Bot – These bots will walk through the raid for a moment and eventually explode for 9425 to 10575 fire damage in a 5 yards radius. Just avoid them, this is part of the Heroic: A-bomb-inable achievement.
· Spawn Add – Junk Bot – Health: 100k (25-Man) / 60k (10-Man) – Very weak adds, just DPS them down.

Phase 4 – V0-L7R-0N
The Leviathan MKII, VX-001, and Aerial Command Unit previously defeated merge to create V0-L7R-0N, a huge robot made of all these vehicles. You have to DPS down each section of the robot individually to kill them at the same time.
Health – 50% of the total health for each section.

Leviathan MKII
· Shock Blast – Deals 100,000 nature damage to targets within 15 yards. (5 Seconds casting time)
· Proximity Mines – Drops about 10 mines next to the Leviathan, walking over them will make them explode for 20,000 fire damage. Avoiding them is part of the Heroic: Mind the Mines achievement.

VX-001
· Hand Pulse – Deals 7069 to 7931 damage in a 50000 yards radius.
· P3Wx2 Laser Barrage – The VX-001 starts spinning and deals 20,000 to all targets in a cone in front of him. (Same mechanics as C’thun Eye Beam or Lurker Below Spout)
· Rocket Strike – Launch one of the rocket attached on the back of VX-001 on a target and deals 1,000,000 damage. You have a few seconds to avoid it.

Aerial Command Unit
· Plasma Ball – Ranged attack aimed at the target with the highest threat. Deals 14138-15862 Fire damage. (2 Seconds casting time)

XT-002 Deconstructor

Auch hier erstmal wieder direkt das Video zum XT-002 Deconstructor:
 

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Boss Abilities
Health – 18M (25-Man) / 5M (10-Man)
Hard Mode – Kill the heart. Heartbreak – The heart of the XT-002 Deconstructor has been severed, removing the combat limitations of the XT-002 Deconstructor.  Damage increased by 25%. Health increased by 25%.
Abilities
· Gravity Bomb: Charges the target with dark energy (the gravity well), causing them to explode and pull in nearby allies after 9 sec. This sucks people in, so stay away from others! It creates Gravity Well on the player: Pulls enemies within 10 yards into a gravity well, dealing 19000 to 21000 damage.
· Tympanic Tantrum: Deals 10% damage every 1 sec for 12 sec. Nearby enemies are also dazed for the duraion. (like VR’s earthquake)
· Light Bomb: Charges the target with divine energy, causing them to sear nearby allies for 9 sec. Targetted attack, does 2k-3k damage on nearby allies

He also spawn adds throughout the fight:
· XM-024 Pummeler, just melee. Arcing Smash (~2k), Trample and Uppercut, melee for 1.5k-2k on plate. Minimal dps.
· XE-321 Boombot, bombs the raid. Explode with a 12k-13k hit.
· XS-013 Scrapbot, which merge into him if they reach him ("XT-002 Deconstructor consumes a scrap bot to repair himself!"

Razorscale  
 

Auch hier wieder direkt das Video zu Razorscale:

Hier klicken, um den Inhalt von YouTube anzuzeigen.
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Boss Abilities
Health – 12.55M (25-Man) / 3.9M (10-Man)

The boss was fairly easy because of a very high amount of bugs, most of the abilities didn’t work as intended and pretty much all guilds killed Razorscale without too much problems. 

Auriaya

Ein Video zu Auriaya werde ich nachreichen, sobald bei Youtube was zu finden ist…

· Health – 16,734M (25-Man) / 3,137M (10-Man)
· Sonic Screech – A Sonic Shockwave that deals 185000 to 215000 Shadow damage to all enemies in it’s path.  The Shockwave damge is split between all targets in it’s path. (2.5 Sec cast time)
· Sentinel Blast – Inflicts 5500 Shadow damage and increases Shadow damage taken by 100% for 5 sec. Stacks up to 5 times.
· Horrifying Screech – The screech strikes fear into the hearts of all nearby enemies, causing them to flee in horror for 5 sec.
· She also spawns a wave of panther adds (~20 adds) with 13k Health in 25-Man and 3k Health in 10-Man every now and then.

Add – Feral Defender
This add spawns about 1 minute after the beginning of the fight, it starts the fight with 9 stacks of Feral Essence.
· Health – ? (25-Man) – 200k (10-Man)
· Feral Essence — Each essence increases the damage dealt by the Feral Defender by 50%.  The Feral Defender can revive himself at the cost of one of his Feral Essences.
· Feral Pounce — The Feral Defender pounces the target stunning them for 4 sec and inflicting 602 to 698 Shadow damage every 1 sec.
· Seeping Feral Essence — The Seeping Essence of the Feral Defender Inflicts 9000 Shadow damage every 1 sec. This is a void zone-like effect where the Feral Defender spawns and dies.

Panther Adds – Sanctum Sentry
There are 4 adds roaming around the central room with Auriaya in 25-Man, 2 in 10-Man.
· Health – 557k (25-Man) – 335k (10-Man)
· Strength of the Pack – The presence of other members of the pack increases damage done by 50% to all members of the pack within 20 yards. (Stackable, you have to spread out the panthers to get rid of this buff)

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Jahrgang '79, seit Ende der '80er nerdiger Gamer. Absolvierte die Ausbildung zum Editor bei der Computec Media AG (PC Games) in Fürth. Kommunikationsdesigner durch die School of Life, Streamer und YouTuber aus Leidenschaft! Google+